I started in nanotechnology—working at the atomic scale, obsessing over particles no one could see. Now I’m in 3D design, where I obsess over polygons no one understands. Some might call that a downgrade. I call it progress.
At Inteshaar, we don’t do safe. We don’t do “design that speaks for itself” because frankly, most of it whispers. We make work that yells (tastefully). The kind of design that slaps you in the face, makes you question your life choices, and still looks damn good in a portfolio.
The 3D world is full of copy-paste aesthetics, overused HDRIs, and enough generic glass chairs to furnish a dystopian IKEA. We’re not here for that. We’re here to build things that feel alive—louder, bolder, weirder. Things with bite.
So whether it’s a hyper-polished render or a chaotic experimental mess that probably shouldn't work (but somehow does), just know: we’re not designing for approval—we’re designing to disrupt.
And if someone asks us to “just do something simple”… we politely set our coffee down and walk the other way.
— Malik Ali Nawaz
Creator, Inteshaar
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